6/20/2020
All Other

Kubernetes/Spring Engineer

  • Location
    Remote
  • Type
    Full-time candidate
  • Salary
  • Budget
No items found.
About the role

Sandship  is a complicated popular game created by Rockbite Games. Currently, it is expanding and scaling like crazy in terms of its user base. As we are facing new multilayer issues that came with that we know most of the system needs redoing, proper issue diagnosing and solutions. We are looking for an “I can solve all of the backend problems” person.


You will be responsible for diagnosing and analyzing the current state of high load applications experiencing a multitude of issues. And finding strategies of solving them one by one till the system is refactored/stable and perfect.

To handle this we expect true Expertise:

  • Strong experience of Java spring applications on Kubernetes
  • Microservices expertise
  • Extremely high load backend experience (5000 req per second or more on heavy application)
  • MongoDB ins and outs
  • Understanding of low-level details and optimizations
  • Attention to detail, and thorough testing of every single possible issue, anticipating problems before they go to production to millions of players

It will be super nice if you have:

  • Experience in networking understanding Nginx ingress, load balancers and the whole cluster ecosystem is a big bonus
  • Contributions to high-load or Spring connected Open Source projects


This is a fully remote role with a start date as soon as possible.

Please indicate that you are applying from Make it in Ukraine.


About the company

Rockbite Games is a mobile game development team in Yerevan, Armenia. We are the team behind Deep Town, a popular title with millions of active players. Also, we recently launched Sandship. Our growing team is constantly looking for adding the best of the best to our ranks.

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